smoothed adversary
Oracle-Efficient Online Learning for Smoothed Adversaries
We study the design of computationally efficient online learning algorithms under smoothed analysis. In this setting, at every step, an adversary generates a sample from an adaptively chosen distribution whose density is upper bounded by $1/\sigma$ times the uniform density. Given access to an offline optimization (ERM) oracle, we give the first computationally efficient online algorithms whose sublinear regret depends only on the pseudo/VC dimension $d$ of the class and the smoothness parameter $\sigma$. In particular, we achieve \emph{oracle-efficient} regret bounds of $ O ( \sqrt{T d\sigma^{-1}}) $ for learning real-valued functions and $ O ( \sqrt{T d\sigma^{-\frac{1}{2}} })$ for learning binary-valued functions. Our results establish that online learning is computationally as easy as offline learning, under the smoothed analysis framework. This contrasts the computational separation between online learning with worst-case adversaries and offline learning established by [HK16].Our algorithms also achieve improved bounds for some settings with binary-valued functions and worst-case adversaries. These include an oracle-efficient algorithm with $O ( \sqrt{T(d |\mathcal{X}|)^{1/2} })$ regret that refines the earlier $O ( \sqrt{T|\mathcal{X}|})$ bound of [DS16] for finite domains, and an oracle-efficient algorithm with $O(T^{3/4} d^{1/2})$ regret for the transductive setting.
Oracle-Efficient Online Learning for Smoothed Adversaries
We study the design of computationally efficient online learning algorithms under smoothed analysis. In this setting, at every step, an adversary generates a sample from an adaptively chosen distribution whose density is upper bounded by 1/\sigma times the uniform density. Given access to an offline optimization (ERM) oracle, we give the first computationally efficient online algorithms whose sublinear regret depends only on the pseudo/VC dimension d of the class and the smoothness parameter \sigma . Our results establish that online learning is computationally as easy as offline learning, under the smoothed analysis framework. This contrasts the computational separation between online learning with worst-case adversaries and offline learning established by [HK16].Our algorithms also achieve improved bounds for some settings with binary-valued functions and worst-case adversaries.
Online Learning: Stochastic, Constrained, and Smoothed Adversaries
Learning theory has largely focused on two main learning scenarios: the classical statistical setting where instances are drawn i.i.d. It can be argued that in the real world neither of these assumptions is reasonable. We define the minimax value of a game where the adversary is restricted in his moves, capturing stochastic and non-stochastic assumptions on data. Building on the sequential symmetrization approach, we define a notion of distribution-dependent Rademacher complexity for the spectrum of problems ranging from i.i.d. to worst-case. The bounds let us immediately deduce variation-type bounds. We study a smoothed online learning scenario and show that exponentially small amount of noise can make function classes with infinite Littlestone dimension learnable.
Online Learning: Stochastic, Constrained, and Smoothed Adversaries
Rakhlin, Alexander, Sridharan, Karthik, Tewari, Ambuj
Learning theory has largely focused on two main learning scenarios: the classical statistical setting where instances are drawn i.i.d. It can be argued that in the real world neither of these assumptions is reasonable. We define the minimax value of a game where the adversary is restricted in his moves, capturing stochastic and non-stochastic assumptions on data. Building on the sequential symmetrization approach, we define a notion of distribution-dependent Rademacher complexity for the spectrum of problems ranging from i.i.d. to worst-case. The bounds let us immediately deduce variation-type bounds.